Jump Jump Attack Society
Hey y'all!
This is our first Mini Jam. We still don't have that much experience with Unity, but was really fun to do this small game. To be fair, I think we were kind of short on time, as we did everything from zero. And so, there was still plenty of work to do. For example, we still didn't explore much of the theme, maybe if we had a little more time, who knows.
But we thought about the restriction and came up with what I consider a really fun concept. This game is a platform game, in which you have some power ups to grab in each level, and you finish it when you grab them all. But the thing is, the player can grab them in any order he feels like, so there are plenty of ways to solve each level! Because of time, we got to do only two power ups and the levels are pretty simple, but was really fun to explore this concept. Maybe in the future we will be able to develop this idea further!
Assets used:
https://assetstore.unity.com/packages/tools/gui/easy-main-menu-free-106495
https://assetstore.unity.com/packages/2d/characters/simple-2d-platformer-assets-...
https://assetstore.unity.com/?category=2d%2Fenvironments&free=true&orderBy=1&pag...
Comments
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I think the mechanics are just not fluid, primarily the jump. And unfortunally the mechanics are generally the core of a platformer game. I was expecting a jump with a higher gravity, hehe. But great work, the art is cute and music is relaxing.